WEBVTT
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It's time for SideQuest.
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Hey everyone, welcome to SideQuest.
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This is our off-the-path segment where we talk about the behind-the-scenes chaos and ideas and the soul of Gamertagged.
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And today we're telling our own origin story.
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Why did we start this show to begin with?
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What is the point of this thing?
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We're building so we're trying to give everyone a look behind the scenes, get to know us and what we do and who we are.
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You know, we ask our guests that come on the show to talk more about their digital identities, and that is exactly what we intend to do is to represent who we are behind these identities ourselves.
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So I'm your host, scarto46.
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Misha 2.0 here.
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Cordabella.
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Rianoceros, and that's the whole cast.
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This is our Gamertag Studios cast, and today we're just going to hang out and chat and talk about what the hell are we doing here?
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So why Gamertag?
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Why did we choose that name?
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And I think that's cool.
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Someone in life gives you a name.
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You get to choose your identity online.
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It is fascinating to me why people choose the names they do and that these identities become intertwined with who we are as people.
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They become part of how people identify us.
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And what's also cool is you get the opportunity to really reinvent yourself.
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There are no gender or orientation or you know, just the common like what you look like, um, that exist in the day-to-day life, and so people have an opportunity to really build their own identity of who they are and and build communities around that or build friendships from that.
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And that is fascinating.
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That that is a world we live in.
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It's a world we've all kind of lived in and grown up in, and those are the stories we want to tell, because we don't want to create a situation where we're really, you know, tying like who you are behind that identity, like who you are in real life, because oftentimes they're separated purposefully.
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We just wanted to tell stories about the identity that you think you are and how people see you and the story that you've created for yourself, because that's super freaking cool yeah, I think we're gonna take it back, maybe like a few years back, if I had to kind of pinpoint that moment where I think you know you start to um, this idea starts to to kind of come to life, or even just the thought of this potentially being something super cool.
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Um was really during COVID, when that's kind of what all we were doing is gaming.
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I think that for me it was always a fascination of seeing whose name or tag, gamer tag popped up and wondering and us putting the story together ourselves of who they were, who we thought they were based on, their character and how they played.
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So I think that's kind of the little spark that kind of launched things and then from there it kind of just simmered a little bit, you know, consistently, I think, started to grow and you're right, I think it was about being able to create a community in a safe space.
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Yeah, I think, like you're saying, having being stuck at home during covet times and having to sit and basically sit with your own thoughts for the most part, and totally begin to wonder, well, where did that come from, why does that exist, and that is so fascinating.
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I was just gonna say it's really interesting to think about.
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Uh, a gamertag can reflect or not reflect your personality and how you can have kind of.
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You know, I think the two interviews we've done so far have been myself and Diluted, and I think we're both pretty open books and pretty similar online versus in person, but I don't know if that's necessarily true of other people.
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So I'm interested to dig into this and kind of see you know where that line is for your online persona versus how you are in real life yeah, and gamertag is like go back right, like they can tell a story or be an like yours, rhino, where it is a a part of your identity from your childhood.
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It could be some you know, safe harbor that you made for yourself.
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You know, for me I've been multiple different names, right, but like in those times in my life they have defined where I was and the people who know me by those names might know me by those names or stories about those names, as a result of just kind of who I was in that time and as we kind of think about this world where every human being has had the experience of I named myself this thing, whether that was cool or dumb or you thought about getting rid of it and names are hard.
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So like maybe not, but you've had that experience of I've called myself by this name.
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People who have never met before, I've never seen in real life, know me by that name.
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A good example of this rhinoceros and I have never met in real life but you'd be hard pressed to like not know that we are really close.
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We are really close but I've always known him as rhinoceros, he's always known me as Scarto and, to be real, we both have probably changed those names a few times.
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Um, also, inside of our cast, we are a family and friends team, um, so we created a a world because we we as a family and friends team, like want to understand what is this environment, this you know this space and make a safe space for other people to tell their story, right?
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I think the other part about this is we never envisioned this thing to be like cool.
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How do we go talk to creators?
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Creators do a hard enough job already, trying to present content on a daily basis across multiple different channels.
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Trust me, we've learned a lot about that in the amount of time we've been doing this.
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We don't want to create a space where you have to come show your face again, right?
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We want to create a space where anyone can talk about their digital identity and we can reflect that back in a way that's memorable and true to their form and doesn't ask them to step outside of their comfort zones or, you know, tile this together.
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But their story can be something that we talk about and celebrate and people might be able to see themselves as part of that story, and that's really what we're trying to accomplish here.
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So do you think, based on just kind of what you stated obviously this, I think, is is kind of where the um conversation does naturally drift with our guest but you, scarto, do you find yourself you mentioned kind of being in different times of your life through the different names do you feel that altered the way you played, that altered the way that you lived everyday life?
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That's a good question.
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I think for me, like the person I was in my twenties or you know, earlier than that probably didn't you know had different people had different perspectives of me and the decisions I made or the choices I made, but they might also know me by that name.
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I'd say at times in my life raid leading or learning about leadership online and being part of big communities and having to lead people who didn't get paid to do a job to do a job, and that I had to be, I had to represent, like what we were trying to accomplish and help people believe that we could do some really impossible stuff as a group, and that was all based on them calling me by a certain name.
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So I think it just depends, right, like your name can mean something.
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Maybe this is the way to say it your name means something to you, but it can really mean something to someone else online.
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Yeah, I think you're onto something there.
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I do say that because I do see that if you see someone and they're a jerk online playing, just really not being a team player, kind of all that good stuff, right I would make that assumption that man, this person, this person's probably a jerk in real life too.
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Like you know, what gives them the ability to be able to think they can be in this space and still behave this way and be totally different person in real life?
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I don't know, anonymity gives you the authority to do that, right.
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But you know, I think in a good example is in episode two we talked to diluted spine.
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One of the things diluted spine said was you know, that person on the internet who has an anonymity and acts this way, um might also be going through some stuff themselves and acting out in this way on online.
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That's cool, man.
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Like I get it.
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Um, that's not the community we're trying to build.
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We're not trying to build a community where we're about, you know, not supporting or bullying people for their name or their choices or whatever, or their identity or their orientation.
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That's not what we're trying to build.
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What we're trying to build is a space to celebrate that everyone is their own unique snowflake, whatever they are, and that's cool, man.
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Everyone can be their own snowflake and representation to themselves, and everyone can change and evolve and grow, and that is dope, that is humanity and that's what we're trying to celebrate.
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Well, I think we're, you know, along with the anonymity thing, you know, we're giving people who maybe, you know, don't want to share themselves out or can't you know, for a reason you know, a little bit of a platform to kind of just talk about themselves.
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Every, you know, every you're your own favorite subject, um.
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So I think we all like to talk about ourselves to some extent.
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So having that, you know, that kind of safe, safe space that we're creating here, um, where you can just be yourself, I think is really important supportabella, you were trying to make a point which is hey, we started this a while back and we thought about this a lot before we ever said, hey, let's, let's do this thing like we find I've been saying we started this almost two years ago now and there's plenty of iterations of what gamer attack was going to be.
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The name has changed so many times, and so it's interesting to see through all of our meetings and and note note taking and really thinking about how to how to do this right.
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How much we've just learned just from doing two episodes alone is crazy to me, of how how much we've learned, how much we realized that it's it's more a game of just getting your feet wet and seeing what works and seeing what doesn't.
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Yeah, totally.
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I think you have a list of, like, what were the possible names we're going to call this thing?
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Um, we worked on that, like there was, you know, probably like five or six, and then I got busy with work, you got busy with college, like things happen, right.
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So, like, do you remember some of the dumb names?
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We decided that we were going to call this thing back then.
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So I actually went through some of my old stuff and I found my journal where I would jot notes down during our meetings, but I couldn't find the list of names.
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I know we had one that was the big contender before Gamer Tagged and that was called Namescast, but the other ones I think I couldn't tell you unless you remember them, but they're just as equally weird.
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Perky, would you want to listen to?
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the names cast.
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I mean, I would I still think the name is really cool, but I also like gamer tagged as well so, just so everyone knows, she's the one who put that name in the hat.
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Uh, I'm the one who overrided and we ended up calling ourselves gamer tagged um, yeah, so everyone voted on it last time I didn't.
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I didn't get to vote on this.
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You, you don't get to vote.
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You're the music guy, oh, okay.
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I'll remember that.
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I'll remember that.
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And he's taking a note now.
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Now he's going on strike two with Craig.
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Oh no.
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Just everyone who's listening in audio format understands.
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Craig is not a person.
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Craig is a robot who is listening to this.
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Discord call Craig could be a person, for all I know, but when we reference craig, we're talking about the craig bot that you can put in any discord.
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We're not sponsored by craig.
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Craig just stares at us and his creepy avatar and it's pretty dope.
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All right, so back on topic.
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So I kind of want to talk about, like, our format and our process.
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Okay, there, there is intention in what we built.
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There's intention in the whole thing.
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One this podcast structure we designed it is in its intention is to protect the anonymity of our guests while also allowing them a safe space to tell their story and to enable the audience to see what the guests might see.
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We're all human, right?
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We the verbal conversation we have is like 30% of our ability to receive information.
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You're not looking at us, you're not looking at the guest, you don't see any of those things, and part of that is intentional, right?
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Like some people just don't want to be on cam, some streamers don't want to be on cam.
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So we started thinking through like cool, how do we do this format?
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Our podcast structure breaks down like this there's a three act interview.
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One where did the name come from?
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Number two let's dig a little bit more into what that name is now and your gamertag and what that represents.
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Number three where's it going and who are you now, and your evolution.
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And then we finish the show with a segment we call Reroll, and we'll dig in this later.
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We can always have the conversation about what reroll is and how we use it, but the reality is we're not trying to.
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So in reroll, what happens is you're presented with a game and that game is we take what we've learned about you from the interview.
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You know key things about who you are, how you interact, how you show up aesthetics, you're into worlds, you're into games, you're into whatever and we use all of that to craft a AI-generated picture of your persona, because what we don't want to do is say, hey, let's take a picture of you and put that on the internet.
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That's not what we're trying to do.
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We're trying to represent all of the things that we've learned about you in a, a visual thing that other people can see.
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So in this game, once we insert the first set of things we've we've documented during the interview process, um, we share that with the guest so they can see it the exact prompt and then we enter that into the re-roll machine so it generates an image From there.
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The guest gets two re-rolls.
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They can choose to change anything about that picture that they choose to.
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Could be aesthetics, could be hair color, could be whatever's around them.
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But the point here is we're trying to help, not show the person, but represent the digital identity that they've created.
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Right, because, as humans, we all want to see that thing, we want to envision that thing, we want to help people feel seen in this way, and it's really about using technology to create a mirror that shows the digital identity, and that's why we designed this show.
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We designed the show with the intention that we wanted to create a safe space for people to tell their stories, of any gender orientation, whatever.
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We want to be creating an accepting community where anyone feels like they can come on and tell this, whether they're a big time streamer, a content creator or just a person on the internet.
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And the way to do that is to create a flow that enables that to happen, but a safe space that protects that person, and that's what we've tried to create.
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Is it perfect?
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I'm sure it's not, but that's the intent behind it and that's the format we've created to help tell these stories.
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And I think what, what?
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One of the most important things to us, I think, especially when it comes to re-roll, is being as honest about what it is and why we're doing it.
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And that aspect in the sense of re-roll is, to put it very basically, ai generating a picture of your character and us doing that is not a way for us to necessarily replace anything.
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It's more so a way to see how a unbiased party would view that character, based on just random, based on interview, pretty much.
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That's why I think we we try our best, especially with side quests, which we'll get to why side quest is a thing here in a little bit but I think, especially with side quest, we really want to be able to push forward of like, we want we want to be honest with our listeners and why we do, we make decisions about those types of things, especially when, in our digital world and age, that can be a very polarizing topic.
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So that is, I think, one of the, when it comes to re-roll specifically, that is one of the huge big things we want to take away with it.
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Well, I think also that I think, just you know.
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I think what's really cool about reroll and, mind you, we are using AI to support the generation of those images is that it's a snapshot of the moment of time based on the prompts, that specific moment and what we've captured during that time.
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It's almost like an Insta Polaroid.
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Almost right, I myself am an artist.
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I could easily take that content that we've captured during that time.
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It's almost like a Polaroid.
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Almost right, I myself am an artist.
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I could easily take that content that we've gathered, but I'd have my own preconceived notions of who this person might be, based on what I think it is.
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So I think it's really cool that we can submit this into a process that gives us an unbiased representation of who this person is from a digital perspective.
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Yeah, and I mean reroll is giving them also the opportunity to, I guess, see what their digital self looks like or might look like, at least according to AI.
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And there's probably you know some of some streamers and other people who you know might have a logo or something that they, you know, have either designed or had someone design.
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But I think for a lot of us, like we don't have.
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Like, you know, I knew I assumed mine would be a rhino, but like I didn't have any other ideas about you know what that, what, what else that would look like.
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So we're helping them to almost build their own myth and giving them a bit of you know a color backstory to go with whatever it is they're doing online.
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And I know we're called gamer tag, but I, I see this, you know, moving beyond just you know gamers and into, just you know, online identities as a whole.
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Yeah, 100%.
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I totally agree with you.
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I think you know, like you said, it's called Gamertag because it's just an easy, it's a reference point that, like we culturally canonically understand, which is, you know, a Gamertag is a name that represents you know who.
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You are right.
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But I totally agree with you, ryan, where it's like there are so many different types of content creators or digital creators or people, and everyone's had this experience and like all we're trying to do really is represent that person and the authenticity of that story in a way.
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So we do reroll for that purpose.
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It's like it's like Rhinoceros said, which is it is about helping people feel seen.
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Like I think the coolest thing right is like the reaction that happens during reroll.
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Here's why I know that it's cool.
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We played it at a family dinner.
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Okay, my father-in-law is not in his 30s or 40s, but anyway.
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So my father-in-law, we played it with him and he was like, wow, it's so cool to like all the things I described, like I can see myself and like that's the experience we want to offer everyone.
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You come on this show.
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We talk about your thing, talk about your story.
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We really want you to feel seen, not only in the story you tell and in how we help you tell that story.
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We want you to feel seen not only in the story you tell and in how we help you tell that story.
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We want you to feel seen at the end in that visual representation of your digital identity, and that's what we're really trying to accomplish.
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Yeah, our format is is really built to help enable storytelling for the guests, but also everything we've thought about in crafting this is about protecting and honoring the guest and their story.
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And yeah, I don't know like we're not going to come on here and be like how many kids you got, like that's not what we're trying to do.
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I have 25.
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You have lied to me.
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What's also cool to add is that, aside from just you know, our hope and kind of vision for this podcast is that, as Ryan said I mean he definitely sees it going beyond right.
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So you are talking about, maybe, guests who have a digital footprint or persona right that they connect with, but also just building a community, right.
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I think that that is definitely a place where, you know, we can definitely bring like-minded people together, and I think that's something that I see would love to see grow in the future as we start to continue on this journey.
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Yeah, we've been really intentional also in thinking about how you know what is gamertag, how does it feel, how does it show up, and in our aesthetics and in our sound and in our editing and our intentions about trying to make sure we cut content that you know might create challenges for users and even in our process, Right.
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So if you're a guest on the show, um, not only do you have like a, you know, an onboarding process where we kind of walk through what you're comfortable talking about, um, what you're into, um, you know different parts of where you are.
00:21:49.923 --> 00:21:58.130
Um, if you want to tell us, uh, online and and how you show up or even like, what you're really excited talking about, that's all part of the pre-show.
00:21:58.130 --> 00:22:30.544
Um, we also get into a post-show scenario where you know we, we record the episode but then, once we finished first cut, you have time to go back and review it and give us feedback and then, once we finish that cut, you have the ability to listen to it once it's published, but private and a private link and all that exists with the intention of giving you the ability to say hey, man, I'm not comfortable with the situation of giving you the ability to say hey, man, I'm not comfortable with a situation.
00:22:30.544 --> 00:22:40.221
Um, because that's always been our intent here is to like be able to enable people to tell stories in a safe way and then give as many opportunities for you to give feedback and feel like you're part of the team telling that story.
00:22:41.002 --> 00:22:47.074
Um, that's always been our intent I think that is also just in terms of what SideQuest is about.
00:22:47.074 --> 00:22:59.785
It's about being able to describe these processes to you and so, again, to make that community feel safe and open in terms of here's what we're doing, here's how this works.
00:22:59.785 --> 00:23:07.126
In broader terms, we're able to guide you and that type of thing, and you're interacting with us as much as we're interacting with you.
00:23:07.126 --> 00:23:08.609
It's a, it's a partnership in a way.
00:23:08.951 --> 00:23:22.803
And I think it's just leading with transparency so that you don't, I guess, don't feel surprised by anything that may come up, and always giving an opportunity to have a say in spaces where things may feel uncomfortable or things that they're not okay with.
00:23:22.803 --> 00:23:34.529
But yeah, I think, as long as we're being transparent up front with the process and giving opportunities to review, I think it definitely creates that environment that we're looking to build for our guest.
00:23:34.839 --> 00:23:37.065
Yeah, and we want to find ways for you to like be able to connect to us.
00:23:37.065 --> 00:23:46.165
Like, at the end of the day, like I'm sure it'll take time for you to unpack, like who we are, how we engage and stuff, but, like you know, at the end of the day, like we're trying to figure that out too.
00:23:46.165 --> 00:23:52.576
So, like we're going to shift into, like I think Portobello was trying to lead us in this direction, but what is SideQuest?
00:23:52.576 --> 00:23:57.311
Why the hell are we doing this show?
00:23:57.311 --> 00:24:06.392
Do we need a place where we could just be real and be honest about, like, what we're learning, what we're trying and ultimately, like our goal here is let's just talk about different topics.
00:24:06.392 --> 00:24:08.334
Like there's a lot of people podcasting.
00:24:08.334 --> 00:24:09.135
We talk about gaming.
00:24:09.135 --> 00:24:15.992
If you're looking for us to read you, uh, the hot topics off IGN news, you're in the wrong podcast because that's not what we're going to do here.
00:24:17.080 --> 00:24:24.664
What we are going to talk about is like we're building and trying to build a community, as you've heard right, and hey, man, what's working?
00:24:24.664 --> 00:24:25.728
Um, what's working, what's not.
00:24:25.728 --> 00:24:33.970
We want to hear from you, we want to understand what we can do better or do different, or how we need to change our approach or engage with us.
00:24:33.970 --> 00:24:37.289
We have a Discord that anyone can get into.
00:24:37.289 --> 00:24:39.246
Hop in, give us feedback.
00:24:39.246 --> 00:24:41.407
We have a lot of socials where you can find us.
00:24:42.019 --> 00:24:51.247
We make a lot of posts on those socials, and we're trying a new thing on those socials right now, which is to tell the narrative of these avatars that we are through the visuals on those socials.
00:24:51.247 --> 00:24:59.886
So you'll start to see us starting to change how we're approaching socials in presenting what is Gamertag Studios and who are these avatars right?
00:24:59.886 --> 00:25:01.901
Who is Scarto46?
00:25:01.901 --> 00:25:02.942
Who is Portabella?
00:25:02.942 --> 00:25:04.163
Who is Rhinoceros?
00:25:04.163 --> 00:25:04.722
Who is Portabella?
00:25:04.722 --> 00:25:05.463
Who is Rhinoceros?
00:25:05.463 --> 00:25:06.084
Who is Misha 2.0?
00:25:06.084 --> 00:25:13.289
You'll see us start to do that in a way, narratively in our, because we also think it's all about meeting our guests where they are.
00:25:13.289 --> 00:25:19.054
If we're asking our guests to tell those stories, you should also know who the hell we are and why we care.
00:25:19.473 --> 00:25:20.795
And that's the whole point of side quest.
00:25:21.695 --> 00:25:23.837
We're going to go on side quest every once in a while.
00:25:23.837 --> 00:25:44.038
We don't know yet, maybe it's twice a month for now, maybe it's once a month, we don't know Um, but the goal is we want to have a real place as a team, to show you who we are, to engage with you, um, to talk about topics that are really important, um, or we think are really important, or to present new concepts.
00:25:44.038 --> 00:25:45.182
We're trying, um.
00:25:45.182 --> 00:25:56.723
And yeah, you, you, if you have feedback, give it to us, because the only way we can improve this show and kind of iterate and grow is to hear from you and I recognize people say that a lot.
00:25:57.265 --> 00:26:13.025
Um, one thing you'll find about this particular group of folks who are trying to build gamer tag studios is we super give a shit about what you have to say and we may not always take everything and act on it, but we're always listening to the feedback and we appreciate that stuff.
00:26:13.025 --> 00:26:21.310
So that's the whole point of side quest is to create a space where we can like help enable our audience to understand who we are and what we're doing.
00:26:21.310 --> 00:26:24.218
Um, so yeah, that's what we're doing here.
00:26:24.218 --> 00:26:26.807
Wow, I said it's so good.
00:26:26.846 --> 00:26:34.489
No one has any other feedback I, I'm trying to think of something else to say, and I can't yeah I think you got it so this is it's a wrap exposition on me.
00:26:34.489 --> 00:26:38.221
See y'all next week.
00:26:38.541 --> 00:26:40.305
Bye exposition on me.
00:26:40.305 --> 00:26:46.082
Um, I'm the talkative one, which is probably why I'm the host of the show I mean makes perfect sense.
00:26:46.082 --> 00:26:54.134
But uh, before we ever got on the show tonight, I was like hey, we have to all talk about things.
00:26:54.134 --> 00:26:57.186
It can't sound like it's just me talking about things.
00:26:57.186 --> 00:27:00.086
We fought about it, but you thought you thought about talking.
00:27:00.086 --> 00:27:03.019
No, no, we fought about all we fought and fought about.
00:27:03.361 --> 00:27:08.964
And then I complained that Rhinoceros built some some cool new music that's going to go with this episode and I couldn't hear it.
00:27:09.359 --> 00:27:11.626
And then I broke my sound and then I came back.
00:27:11.626 --> 00:27:13.351
You're an old man.
00:27:15.845 --> 00:27:23.867
I am an old man, I do know how technology works, but the minute I tried to change my outputs to hear the song that you created, I could not hear my mic anymore.
00:27:24.480 --> 00:27:26.766
That sounds like an old man who knows nobody's doing it, just saying.
00:27:27.461 --> 00:27:32.845
Sounds like an old man problem, says the one who got like a 30 minute start to get her mic set up.
00:27:33.446 --> 00:27:34.130
Yeah, that's right.
00:27:34.130 --> 00:27:37.345
Don't forget who's training on your mic and you're throwing stones at a glass house over here.
00:27:37.962 --> 00:27:40.724
But guess who was ready and could hear everything that was happening?
00:27:40.724 --> 00:27:41.026
That?
00:27:41.046 --> 00:27:41.207
was me.
00:27:41.207 --> 00:27:42.924
Did you hear Ryan Osford's music?